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Teachers' Blog

In this area you will find a range of articles, videos, news and updates for ICT.
Tags will help you search.

Class work at CC JS

The Everything Machine!

1/29/2017

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for this and more ideas for using your iPad effectively to augment, enhance and really redefine learning, check some of these:

Foster a love of invention with Everything Maker App for iPad.
http://www.ipadmonthly.com

Find many more iPad tutorials for teachers and students at:
https://www.youtube.com/user/appsbypa...

Other iPad tutorials worth viewing include:
iBeacons technology in Education
https://www.youtube.com/watch?v=S04vi...

Using Augmented Reality in Education
https://www.youtube.com/watch?v=jC1DP...

Using Topia App for creative writing
https://www.youtube.com/watch?v=z18gm...

Student using GamePress App to create history digital storytelling project
https://www.youtube.com/watch?v=KU1WO...

GamePress tutorial for teachers
https://www.youtube.com/watch?v=_8-y0...

Hopscotch tutorial for teachers
https://www.youtube.com/watch?v=MINJ7...

Making a robot using Explain Everything
https://www.youtube.com/watch?v=k_XP2...

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STEM to STEAM 

11/6/2016

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"Looking to incorporate art and design into your STEM subject learning? Here are 10 cool STEAM suggestions we found from School Specialty. These STEAM projects will help your students grasp science, tech, engineering and math concepts through the creative process." click here for more
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60 Amazing Apps for STEM / STEAM

11/6/2016

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"Using a tablet to explore STEAM concepts is a natural pairing—as kids drag, draw and create they learn more about technology and the world around them. That’s why we’ve gathered 60 of our favorite apps for teaching STEAM in the classroom, with recommendations for every grade level"  Click here for more
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60 Things Students Can Do to Demonstrate What They Know

10/12/2015

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Today, students want to express themselves in a variety of different ways. They want their academic work to be relevant, engaging and fun.

Below is a diverse list adapted from resources found at fortheteachers.org of potential student products or activities learners can use to demonstrate their mastery of lesson content. The list also offers several digital tools for students to consider using in a technology-enriched learning environment.

60 Things Students Can Create To Demonstrate What They Know

  1. Audio Recording (try Vocaroo)
  2. Acceptance Speech
  3. Advertisement
  4. Avatar (try Voki)
  5. Blog (try Edublogs)
  6. Book Jacket
  7. Brochure
  8. Bulletin Board
  9. Cartoon
  10. Class Book
  11. Collage (digital and non-digital)
  12. Comedy
  13. Comic Strip (try BitStrip)
  14. Commercial
  15. Dance
  16. Debate
  17. Demonstration
  18. Discussion (try Voicethread)
  19. Diorama
  20. Drawing
  21. Experiment
  22. Flow Chart
  23. Games (digital and non-digital)
  24. Google Earth Tour
  25. Graph
  26. Graphic Organizer
  27. Infomerical
  28. Interview
  29. Photo
  30. Portfolio (try Evernote)
  31. Puppet Show
  32. Learning Log
  33. Literature Circle
  34. Magazine
  35. Maps
  36. Mind Map (try bubbl.us)
  37. Mural
  38. Music
  39. News Report (try Fodey)
  40. Poetry
  41. Reenactment
  42. Role Play
  43. Scavenger Hunt (try QR codes)
  44. Scrapbook
  45. Sculpture
  46. Show & Tell
  47. Simulation (digital and non-digital)
  48. Slideshow
  49. Socratic Discussion
  50. Song
  51. Story Map
  52. Speech
  53. Tag Cloud (try Wordle)
  54. Theatrical Play
  55. Timeline (try Timegrinder)
  56. Video
  57. Webpage (try Weebly)
  58. Word Splash
  59. Word Wall
  60. Wiki (try Wikispaces)


Excerpt from article by Ryan Schaaf, Notre Dame of Maryland University.
http://www.teachthought.com/learning/60-things-students-can-create-to-demonstrate-what-they-know/


Also, check out our ideas at:


http://www.ictatcc.com

  • Mobile apps - BYOT
  • Web Tools
  • Digital storytelling


And make learning fun!
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Perfecting Blended Learning: Why Video Is The Future Of The Classroom

9/26/2015

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The impact and value of video in blended learning represents an ongoing field of research. Recent surveys, empirical studies and industry reports overwhelmingly agree that video in education, when used correctly, can significantly boost student engagement, enjoyment and learning outcomes.
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Research by Cruse (2014) has identified several benefits to teaching and learning:
  • reinforcing reading, knowledge transfer and memory
  • increasing student motivation and enthusiasm
  • enhancing student comprehension and stimulating discussion
  • providing greater accommodation of diverse learning styles
  • developing literacy in the broadest sense (that is, visual and media literacy)
  • taking students beyond the classroom walls to experience different cultures, places and languages
  • promoting teacher effectivenes

Read more here..
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8 things every teacher can do to create an innovative classroom

9/26/2015

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Innovation is a trait that I desperately want to instill in my students, and many teachers I talk to seem to share that goal. In the current climate of high stakes testing, state standards, and prescribed learning outcomes, it can be incredibly difficult to foster an atmosphere of innovation and creativity that inspires students. But rest assured, it is possible.

Read more about how one teacher builds a course around the eight basic principles for the “Innovative Classroom.”  The fundamental ideas could be applied to almost any course at any level.

READ MORE

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Coding on iPads: Beginner to Pro

9/25/2015

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Code and programming may not be the most important topics on the planet but it is an area of study that sufferers two major problems. one: an industry with millions of unfilled job positions and two: a world where not enough teachers feel confident to run programming projects. The iPad can offer a solution in these situations.


Read More Here
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Word Mania is here again!

8/2/2015

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Primary Kids on Track to Reaching Target of 10 Million Minutes of Literacy  Development
July 30, 2015 by etsmagazine 

Years 1-5 at Clayfield College have access to the Word Mania Competition by using their regular Literacy Planet log in details. 

LiteracyPlanet Word Mania 2015 is a competition and an initiative of LiteracyPlanet, an Australian developed and made online education resource for children 4-15yrs (preK-9+). LiteracyPlanet is a gamified online learning environment to support the comprehensive development of literacy skills. Used in schools and at home: http://www.literacyplanet.com.au

Word Mania is a word building game, so it involves various literacy skills, including using basic language units, spelling, word recognition, vocabulary and word knowledge. Players have to build as many words as they can from 15 letter tiles in 3 minutes.  Read more here 
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Embed just about anything!

7/4/2015

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Click here to see the full article
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How To Embed Just About Anything

Summary of article by Jason Teitelman · June 24, 2015

Embedding videos, photos, or other types of content in your blog posts is a relatively simple way to enhance your posts with informative, attention-grabbing content. 

In this round up post, we’ll share posts explaining how to embed just about anything into your blog!

  • Use Just A Simple Link
  • News & Stories
  • How to use Storify’s Embed button.
  • Google & Other Files
  • How to embed a video file from Google Drive into your blog post.
  • How to embed charts created with Google Spreadsheets and a few tweaks that will ensure your embedded chart looks amazing.
  • Embedding PDFs that users cannot print, download or share without permission.
  • How to embed your Audacity files into your blog.
  • Imgur now provides embed code for their images that includes automatic attribution.
  • How you can embed a TodaysMeet room in your blog post to host an online discussion.

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Click here to find out more

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Collaboration Essentials

5/20/2015

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There is an age old adage that says “two heads are better than one”.  Consider collaboration in recent history:  Watson and Crick or Page and Brin (Founders of Google). But did you know it was a collaborative Computer Club about basic programming at a middle school that brought together two minds that would change the future of computing?

Yes, those two were of course Bill Gates and Paul Allen, the founders of Microsoft.

Collaborative learning teams are said to attain higher level thinking and preserve information for longer times than students working individually.  Why is this so?

Read more



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    Angela Clark 
    ICT Leader Junior Schooling

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Contact:

Angela Clark
ICT Leader
Clayfield College
Primary School
ictjs@clayfield.qld.edu.au